Thumb War

Thumb War
Remote Friendly

Each student picks a corner of a Splat, and is assigned a color: Red, Green, Blue, or Yellow. One color at a time, in that order, students take turns pressing their corner’s button as many times as they can. Each press is a point, and the Splat team with the highest score after all four colors, wins. It is important that only one button is being pressed at a time to track score properly!