4 Ways to Make Coding and STEAM Playful

Introducing new STEAM and coding concepts into existing curriculum is challenging. One key to success is to make it approachable, fun, and playful for both teachers and students.

In this guide, you will learn:

1) How other schools are integrating STEM and coding into their schools.

2) Specific and actionable examples of how to introduce coding concepts through games.

3) Strategies for engaging students in open-ended learning.

4) Examples of free online tools to get started with coding in the classroom.

Sign Up for Email Updates & Get Unruly With Us!

Submit button
Unruly Splats TwitterUnruly Splats YouTube ChannelUnruly Splats FacebookUnruly Splats Instagram

Return Policy / Terms of Service / Privacy Policy / (857) 327-5080

Copyright Unruly Studios 2020  •  All Rights Reserved  •
Unruly Splats is the only coding for kids educational product that combines coding with physically active play! For coding for kids activities that mix PE and STEM, shop one of Unruly Splats membership plans. Each plan includes 12 Splats, STEM activities and lesson plans, and coding activities for kids grades K-8, as well as unlimited seats in the Splats app and warranty. Unruly School memberships have everything you need to get started with incorporating STEM activities in your school. Splats are great for incorporating coding for kids into any STEM or PE class and are meant to be shared across the school!  Use Splats in K-8 STEM classes, computer science classes, library, music, and PE! If you’re looking to take your STEM program to the next level and incorporate coding for kids and play across your school, Splats Memberships have everything you’ll need to get started.